• Adobe Director 11
  • Adobe Director 11 Lingo


Adobe Director 11 Fundamentals

Duration: 3 days
Time: 10am - 5pm. Breaks are scheduled throughout the day and lunch is typically scheduled between 12-1pm
Course Materials: Vendor Authorized Courseware provided
Locations: Reston, VA / On-Site
Related Courses:
Cost: $1495
Registration: Click Here to Register

*This course is offered based on demand or to groups of 4-8. Please eMail for more information...

Course Synopsis

Adobe® Director® 11 and Adobe Shockwave® Player software help you create and publish compelling interactive games, demos, prototypes, simulations, and eLearning courses for the web, Mac and Windows® desktops, DVDs, and CDs. Integrate virtually any major file format, including video created with Adobe Flash® software and native 3D content, for the greatest return on your creativity.This intensive three-day course introduces you to the major features of Director 11 and guides you step-by-step through the development of several real-world projects.

Who Should Attend

Multimedia developers, graphic artists, instructional designers, illustrators,Webmasters, and anyone who needs an essential understanding of multimedia. Experienced users will also benefit from the many tips and tricks and special exercises.

Prerequisites

Because of the amount of material we cover in class, we do require students to be comfortable using a mouse, opening and saving files, and the general operations of computers. While we will make every reasonable effort to help, students with insufficient skills may be required to observe the class lessons or do their best to keep up without slowing down the rest of the class. We highly recommend working with the application tutorial before coming to the course.

What You Will Learn

Create, import, and sequence media elements
Incorporate graphics, sound and text
Screen transitions
Animate media elements
Film loop animations
Interactive navigation for presentations
Shockwave for movies for the Web
Lingo
Link to the Internet
Feedback buttons
Effects with Alpha Channel support
Databases
Create hypertext

LESSON PLANS


Director Basics
The Director environment
Using the Help system
Creating a new movie
Importing an image
Adding Sprites to the Stage
Creating Text Cast Members
Changing the color of Cast Members
Adding Sprites to the Score
Making changes to multiple Sprites
Sequencing Sprites
Playing a movie

Animated Bullet Lists
Adding text Cast Members
Using the Paint Window
Placing Sprites in the Score
Positioning Sprites on the Stage
Positioning Sprites on the Stage
Aligning Sprites with the Align Panel
Naming Cast members
Animating Text Using Keyframes
Repeating the Animation Process
Aligning Sprites Using the Sprite Inspector

Reversing Animations
Setting the Stage Color and Movie Tempo
Importing Media Elements into the Cast
Using Ink Effects on the Background Image
Animating a Graphic Image
Reversing Animations

Transitions, Sounds, and Video
Setting Registration Points
Exchanging Cast Members
Using a Screen Transition
Adding Sounds to the Score
Adding Digital Video

Adding Interactivity
Building a Menu Screen
Writing a Lingo Script
Creating a Destination Screen
Adding Markers for Navigation
Creating Navigation Scripts
Creating a Projector

More Animation Techniques
Setting Movie Properties
Setting Keyframes
Creating a Circular Path Animation
Animating with Real-Time Recording

Keyframes and Layers
Creating a Custom Stage
Importing the Media
Setting the Movie Tempo
Placing the Graphics on the Stage
Copying Sprites to a New Location
Creating the Animation with Keyframes
Playing Selected Frames Only
Finishing the Basic Animation
Layering the Sprites
Exchanging Cast Members
Adding Background Music

Film Loops and Buttons
Exchanging Cast Members
Creating a Film Loop
Creating Key Frames with a Film Loop
Layering the Sprites
Reversing an Animation
Creating Buttons
Adding Interactivity with the BehaviorInspector
Adding a Second Button
Creating a Behavior to Pause the Movie

Built-in Behaviors
Placing the Graphics
Adding Behaviors
Using the Behavior Inspector
Modifying Behaviors

Custom Cursors
Changing a Cursor
Sprite Bounding Areas
Changing the Sprite
Making a New and Animated Cursor
Applying the Cursor
Modifying the Frame Rate

Alpha Channels
Defining the Alpha Channel
Creating the Basic Animation
Applying Different Inks
Creating an Alpha Mask
Layering the Mask

Sprite Properties and Palettes
Importing Media Elements
Setting a Movie’s Stage Size, BackgroundColor, and Default Palette
Setting Cast and Sprite Preferences
Organizing the Cast
Setting the Location of a Sprite
Snapping to the Grid
Creating a Behavior for Navigational Elements
Reducing the File Size of a Bitmap
Finding an Index Color Number
Modifying Sprite Properties
Adding a Background Sound

Markers and Navigation
Inserting Markers
Building a Destination Screen
Exchanging Cast Members
Navigating to a Marker
Looping on a Frame
Using Relative Markers
Simplifying Scripts Using Relative Markers Color Cycling and Blends
Adding a Marker for the Closing Sequence
Changing the Background Transparent Color
Animating with Color Cycling
Tweening a Blend of Sprites
Setting a Gradient
Cycling Gradient ColorsLESSON 15Shockwave for Director
Obtaining Shockwave Plug-Ins and the Browser Software
Creating and Playing a Shockwave Movie
Preparing a Movie for Streaming Shockwave randomness, direction,
etc.

Shockwave for Director
Obtaining Shockwave Plug-Ins and the Browser Software
Creating and Playing a Shockwave Movie
Preparing a Movie for Streaming Shockwave randomness, direction,
etc.


 


Adobe Director 11 Lingo

Duration: 2 days
Time: 10am - 5pm. Breaks are scheduled throughout the day and lunch is typically scheduled between 12-1pm
Course Materials: Vendor Authorized Courseware provided
Locations: Reston, VA / On-Site
Related Courses:
Cost: $1095
Registration: Click Here to Register

*This course is offered based on demand or to groups of 4-8. Please eMail for more information...

Course Synopsis

Adobe® Director® 11 and Adobe Shockwave® Player software help you create and publish compelling interactive games, demos, prototypes, simulations, and eLearning courses for the web, Mac and Windows® desktops, DVDs, and CDs. Integrate virtually any major file format, including video created with Adobe Flash® software and native 3D content, for the greatest return on your creativity..This intensive two-day course introduces you to the power of Lingo.

Who Should Attend

Multimedia developers, graphic artists, instructional designers, illustrators,Webmasters, and anyone who needs an essential understanding of multimedia. Experienced users will also benefit from the many tips and tricks and special exercises.

Prerequisites

Because of the amount of material we cover in class, we do require students to be comfortable using a mouse, opening and saving files, and the general operations of computers. While we will make every reasonable effort to help, students with insufficient skills may be required to observe the class lessons or do their best to keep up without slowing down the rest of the class. We highly recommend working with the application tutorial before coming to the course.

What You Will Learn

Choosing Scripts and Behaviors
Testing Scripts
Parameters and Return Values
Adding Back Buttons
Creating Simple Lingo Scripts
Handlers and Events
Navigating with Lingo
Implementing Quit Buttons

LESSON PLANS

Learning Lingo
Choosing Between a Script and a Behavior
Creating a Simple Lingo Script
Testing a Script
Using the Message Window
Examining Lingo Elements
Examining Types of Lingo Scripts
Creating Different Types of Scripts

Handlers and Events
What Events Are
Watching Events
Logging Events
Handlers and Handler Hierarchy
Parameters and Return Values Navigating with Lingo

Setting Up for This Lesson
Checking Movie Properties and Filling in the Score
Using Lingo to Wait at the Main Menu
Using Markers to Label Frames
Branching to a Marker
Adding a Back Button
Branching to Another Movie
Implementing a Quit Button