• Freehand MX 2004


Adobe Freehand MX 2004

Duration: 2 days
Time: 10am - 5pm. Breaks are scheduled throughout the day and lunch is typically scheduled between 12-1pm
Course Materials: Vendor Authorized Courseware provided
Locations: Reston, VA / On-Site
Related Courses:
Cost: $1095
Registration: Click Here to Register

*This course is offered based on demand or to groups of 4-8. Please call 703 956 9217 for more information...

Course Synopsis

Use FreeHand MX for creative design, storyboarding, multipage document production, and editing with an unparalleled set of creative design tools. Easily repurpose your designs for print, the Internet, or Macromedia Flash.

Who Should Attend

Graphic professionals who need an essential understanding of vector illustrations. Experienced users will also benefit from the many tips and tricks and special exercises.

Prerequisites

Because of the amount of material we cover in class, we do require students to be comfortable using a mouse, opening and saving files, and the general operations of computers. While we will make every reasonable effort to help, students with insufficient skills may be required to observe the class lessons or do their best to keep up without slowing down the rest of the class.

What You Will Learn

Working in Freehand
Setting Document
Drawing
Working with Objects
Color, Stroke and Fill

LESSON PLANS

Introducing the Course
Understanding the course format
Reviewing the course objectives and prerequisites
Looking at the course outline

Setting Stage dimensions
Working with panels and panel layouts
Setting preferences
Identifying the development cycle
Publishing a file

Using the document inspector
Working with pages
Working with master pages
Using the rulers
Using the grid and guides
Creating and opening documents
Importing artwork
Linking and embedding
Working with bitmap images in Freehand

About vector graphics
Using Freehand MX drawing tools
Editing paths
Tracing artwork
Creating charts and pictographs
Drawing with the graphic hose tool

Undoing actions
Changing default attributes
Selecting and moving objects
Converting vector graphics to bitmaps
Making global changes
Arranging objects

Selecting complex objects
Combining paths
working with clipping paths
Expanding paths
Working with blends
Creating perspectives

Using layers
Using the library panel
Using styles

Spot and process colors
Using the color mixer
Using the tints panel
Using the swatches panel
Applying colors to objects

Creating text
Working with text blocks
Importing and linking text
using paragraph styles

Attaching URLs to objects and text
Compressing artwork for the web
Publishing documents as HTML
Assingning Flash actions
Exporting Flash movies

Setting up print
Choosing output device
Using print preview
Overprinting
Trapping
Defining print area

Saving files
Adding IPTC information
Exporting files
Exporting vector artwork
Exporting bitmaps
Exporting PDF files
Expoting text